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	<title>Comments on: Too Much of a Good Thing</title>
	<link>http://forge.ironrealms.com/2008/11/20/too-much-of-a-good-thing/</link>
	<description>A blog on virtual worlds, games, and digital content, from Matt Mihaly</description>
	<pubDate>Tue, 16 Mar 2010 13:56:49 +0000</pubDate>
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		<title>by: Eric Lamy</title>
		<link>http://forge.ironrealms.com/2008/11/20/too-much-of-a-good-thing/#comment-86201</link>
		<pubDate>Thu, 20 Nov 2008 20:10:18 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2008/11/20/too-much-of-a-good-thing/#comment-86201</guid>
					<description>DLC certainly doesn't help make the case for continued investment in new products, either. With the volume of content available in the original Rock Band through DLC, there was little incentive for me to invest in RB2, and it's difficult for me to see in what respects they could markedly modify the core product, without it becoming something else entirely, in such a way as to pique my interest anew.</description>
		<content:encoded><![CDATA[<p>DLC certainly doesn&#8217;t help make the case for continued investment in new products, either. With the volume of content available in the original Rock Band through DLC, there was little incentive for me to invest in RB2, and it&#8217;s difficult for me to see in what respects they could markedly modify the core product, without it becoming something else entirely, in such a way as to pique my interest anew.
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