Mark Jacobs, in making a case for why people should play WAR instead of WoW writes, “Also, you come if you’re tired of “WoW” — and it’s not that there’s anything wrong with “WoW.” All online games have a lifespan. That’s just a fact, and it doesn’t matter whether you’re “Ultima Online” or you’re “EverQuest” or you’re “Dark Age of Camelot” or you’re “WoW” — none of these games are going to last forever.

On the one hand, of course, he’s right, literally. Nothing will last forever, including our very own planet. On the other hand, I don’t really think he’s talking in billions-of-years terms. Of course, given that the longest continuously operating MMO (the text MMO Gemstone, from Simutronics) is on its 21st year of existence and that even UO is 11 years old and still happily alive (and profitable), it’s a bit odd to assert that WoW’s life over the next few years is anything but nearly-assured.

So yeah, WoW won’t live forever, but it’s only been 4 years since its release, and I’ve seen no evidence at all that the population of WoW is dying, or even decreasing. A huge expansion for it is coming out soon and it appears to be at the height of its health so far (I say so far because WoW has managed to almost continually grow since the day of release). Certainly, at some point it won’t be the dominant MMO in the West anymore, but that day isn’t tomorrow, and the day when it’s no longer around is not next year and possibly (who knows?) not even next decade.