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	<title>Comments on: Mass Effect</title>
	<link>http://forge.ironrealms.com/2008/02/16/mass-effect/</link>
	<description>A blog on virtual worlds, games, and digital content, from Matt Mihaly</description>
	<pubDate>Fri, 22 Aug 2008 02:39:55 +0000</pubDate>
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		<title>by: Ronald Watts</title>
		<link>http://forge.ironrealms.com/2008/02/16/mass-effect/#comment-53593</link>
		<pubDate>Sat, 01 Mar 2008 00:28:29 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2008/02/16/mass-effect/#comment-53593</guid>
					<description>I just got myself a 360 and Mass Effect. Pretty cool game so far.</description>
		<content:encoded><![CDATA[<p>I just got myself a 360 and Mass Effect. Pretty cool game so far.
</p>
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		<title>by: Pentharian</title>
		<link>http://forge.ironrealms.com/2008/02/16/mass-effect/#comment-51949</link>
		<pubDate>Mon, 18 Feb 2008 03:18:47 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2008/02/16/mass-effect/#comment-51949</guid>
					<description>A few of the achievements are literally playing the game two and three times. I've thought that a little strange, but after reading around about it, I found out that it's sort of a &quot;remort&quot; deal. You use your existing character you beat the first round with, complete with all of their existing skills (and possibly weapons) and you also get some bonus skills that your class wouldn't usually get. 

I've been considering playing through a whole second time and being complete renegade, since I was 100% vanguard my first time through.

At risk of revealing plot points, when you get that transmission from the &quot;true enemy&quot; as it were, I thought that was pretty amazing/mindblowing of a twist. While it's probably been the plot in other sci-fi things, it was certainly something I wasn't expecting up to that point. It was great storytelling.

As a side note, I do believe that it was announced that they're doing KOTOR3, as well as a release date for Spore coming out. It's been a good week for gaming.</description>
		<content:encoded><![CDATA[<p>A few of the achievements are literally playing the game two and three times. I&#8217;ve thought that a little strange, but after reading around about it, I found out that it&#8217;s sort of a &#8220;remort&#8221; deal. You use your existing character you beat the first round with, complete with all of their existing skills (and possibly weapons) and you also get some bonus skills that your class wouldn&#8217;t usually get. </p>
<p>I&#8217;ve been considering playing through a whole second time and being complete renegade, since I was 100% vanguard my first time through.</p>
<p>At risk of revealing plot points, when you get that transmission from the &#8220;true enemy&#8221; as it were, I thought that was pretty amazing/mindblowing of a twist. While it&#8217;s probably been the plot in other sci-fi things, it was certainly something I wasn&#8217;t expecting up to that point. It was great storytelling.</p>
<p>As a side note, I do believe that it was announced that they&#8217;re doing KOTOR3, as well as a release date for Spore coming out. It&#8217;s been a good week for gaming.
</p>
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		<title>by: Steve</title>
		<link>http://forge.ironrealms.com/2008/02/16/mass-effect/#comment-51684</link>
		<pubDate>Sat, 16 Feb 2008 22:20:54 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2008/02/16/mass-effect/#comment-51684</guid>
					<description>What a coincidence, I finished it myself last night too after around the same amount of time (1.5 months real world, 25 hours play time). Agreed on the inventory management, and I actually found the characters a little wooden, although that's mostly down to a military bias which meant there was a little too much starch in the collars IMO - I would have liked more character variation like in KOTOR. Still a very good game though.</description>
		<content:encoded><![CDATA[<p>What a coincidence, I finished it myself last night too after around the same amount of time (1.5 months real world, 25 hours play time). Agreed on the inventory management, and I actually found the characters a little wooden, although that&#8217;s mostly down to a military bias which meant there was a little too much starch in the collars IMO - I would have liked more character variation like in KOTOR. Still a very good game though.
</p>
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