Why Rock Band? Why? Why do you not alert me, in big letters that I cannot miss, that there’s new downloaded content (ie new songs) available for purchase? I know new songs come out every Tuesday but I bet most RB users have no idea. As someone who is keenly interested in seeing Rock Band become a platform for new music, I beg you to please shove the downloadable content (DLC) in front of your users. They will not resent it. They’ll be thrilled to know you’re offering them new songs. But listen: If you don’t let them know the DLC is there, can you expect them to go buy it and validate your platform as an ongoing concern in a way that Guitar Hero has failed at aside from releasing sequels? (Guitar Hero always teased us with the promise of lots of downloadable content but they always reneged nearly immediately.)
Communicate what you have to offer to your users more effectively!
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December 6th, 2007 at 12:03 pm
Steven "PlayNoEvil" Davis
More money, less work… duh!
It is amazing how good the industry is at missing easy revenue opportunities, but get wrapped up around hard and foolish things like in-game advertising.
If they were really smart, they’d never release another game, but simply handle everything through downloadable content. Lower cost distribution, no inventory to manage, no retailers to worry about, probably lower fees with the platform holder.
An editor would be awesome, and the ability to buy music…. but I went on and on about this as well at my blog.
December 6th, 2007 at 6:35 pm
Richter
Much agreed. The content is neatly tucked away, and only those spelunkers of the darker caverns of 360 online content will find it.
Or, they could go to the far left blade and see the ad that’s been there for a week. But that’s -mostly- hidden!