MPOGD has an interview with me today about Earth Eternal. I talk a bit about the character customization we’re going to allow, address the “furry issue” briefly, and expose my megalomania.
A blog on virtual worlds, games, and digital content, from Matt Mihaly
Monday, October 1st, 2007 by Matt
MPOGD has an interview with me today about Earth Eternal. I talk a bit about the character customization we’re going to allow, address the “furry issue” briefly, and expose my megalomania.
Saturday, October 4th
Dan Miller has a post up talking about subscription vs. free-to-play, and concludes conclusively that one can make more money with free-to-play/virtual asset sales than with subscriptions. Raph referenced that post as well, stating that the graphs Dan includes in his post demonstrate why a microtransaction model ends up hitting a far larger market than […]
Friday, October 3rd
This is pretty cool. It’s a vest you wear that’s filled with pneumatic air capsules that “simulate” being hit by bullets or punches while you play a game. I realize it’s not for everyone, but I like the idea of feeling some pain when I’m shot/punched/stabbed/etc in a game. It’s one reason I like paintball […]
Wednesday, October 1st
Yep. I will literally pay you $10,000 for referring us a great engineer that we hire (we being Sparkplay Media.) The big caveat is that he/she either be in or willing to move to the San Francisco area, as this is an in-office position. Yes, it’s that hard to hire good engineers and time is important […]
Friday, September 26th
The man wasn’t wearing a flag pin during the debate tonight. What kind of patriot is that? That’s basically just one step away from burning our beloved flag. Kind of makes you wonder if the Vietnamese got to him all Manchurian Candidate-style. You know, weaken American by getting politicians to stop wearing little pins on […]
Thursday, September 25th
Scott Jennings has a post up about gold-farming and how to mitigate against it (since you can’t stop it). It’s generally a good read, and he references the work I’ve done at Iron Realms in setting up a dual-currency exchange back in the late 90s. (Those currency exchanges remain very popular features in our MUDs.) […]
I’m Matt Mihaly, CEO and Creative Director of Iron Realms Entertainment. If you want to know more, click on the ‘About’ link under the big tower graphic at the top of the page.
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October 1st, 2007 at 3:53 pm
wowpanda
Well, I saw some of the screen shoots before and did not realize what it was (that was a picture of a frog man and I was not impressed, bad choice of pictures there). Then saw your post today and followed the link. I have to say, I love the idea of been able to learn the ability of other classes (super bad ass dude ^^; )
I remember a long time ago when playing the first Diablo, players can learn the ability of other classes, but they didn’t put any restrains on it and some one who playing a warrior can actually be an mage. And now in WOW there is no way for one class to learn another class’s abilities, leave all the level 70s nothing to do.
Just for this one idea I like it already, and it is free too??!! How do you survive with the electric and network bills?
October 3rd, 2007 at 3:32 pm
Brian 'Psychochild' Green
…and expose my megalomania.
Too late.