This Supreme Commander Monkeylordpost has not got a lot of purpose besides to publicly confess my habit. Ever since I bought it soon after its release on Feb 20th, Supreme Commander has occupied a little corner of my mind. I have dreamed about unleashing armies of crawling Monkeylords (pictured to the right) or turtling up and building tons of giant Mavor artillery and pounding my unfortunate opponent to bits.

Unfortunately, I think I may have a problem. They say that you know a habit has become a problem when it starts to interfere with the rest of your life. Last night I began a game at 9 pm with my fellow “users” (Chris, Martin, and Rick, I’m looking at you!) and it wasn’t until 2:15 am that Martin and I finished crushing the tenacious forces of Chris and Rick with, yea, Monkeylords, much Tier 3 Artillery, and teleporting Subcommanders. I still had some work to do before going to bed and as a result we postponed our daily 10 am meeting until noon so that we bleary-eyed victims of SupCom’s strategic and tactical brilliance could get our beauty sleep.

I don’t maintain an active top 10 games list but if I did, Supreme Commander and Total Annihilation (its spiritual predecessor from 1997) would both be on it.