Adobe has a piece up about Sherwood RPG, a 3d MMO that runs in Shockwave (a web browser extension if you’re not familiar with it). Sherwood garners 1.4 million unique visitors a month, is completely free, and is ad-supported. It also takes about 30 seconds from clicking ‘Play Now’ to getting into the play experience, if you have Shockwave installed (I have heard Shockwave has about 55% penetration in the US market).
I love Sherwood. I don’t really play it beyond checking out what Gene Endrody, its creator and sole developer, is up to but I was impressed enough by the way it operates that I had planned to talk about it during my talk at GDC this year. (I had to cut the segment about Sherwood due to time constraints unfortunately.)
Two things stand out from Sherwood for me. First is the sheer economy of design and technology. Granted, if you don’t have Shockwave installed, the start-up process is a little more annoying but Shockwave is a very easy install all things considered. Once you start up, you’re in the world incredibly quickly. Geometry is cheap and the models in Sherwood are decent in those terms. The textures are not as good, but that’s a trade-off that has likely proven well worth it for Gene in terms of keeping download time to an absolute minimum. No 100 meg installs here. The gameplay is pretty basic and the world is not particularly rich with content but it’s completely free and never, in any way, asks for money from its users.
In fact, that’s the most impressive thing about it to me, and the second thing that stands out. It’s completely ad-supported. The reason I had included Sherwood in my GDC talk was because Sherwood’s revenue generation model is so simply efficient. Virtually all of the ads that run on maidmarian.com, the umbrella site that Gene has Sherwood and a few other of his games under, are for games that directly compete with Sherwood for its audience’s attention.
Heck, the front page of his site runs ads for two main games, and only one of them is his own. Gene has chosen to look at his game and decide, effectively, that he’s better off sending people who are pre-qualified as interested in MMOs to competing MMOs than he is at trying to directly monetize his players. He’s approached Sherwood entirely this way, and encourages other sites, I believe, to run Sherwood as their own, as long as they include his Google ads in the frame Sherwood is running in.
It’s an interesting strategy that’s clearly working for Gene, though I think at some point he’s going to polish his games to the extent that it’s worth more to get players to pay him directly than it is to direct players to other people whom the players will pay instead. Clearly, running ads isn’t some sort of innovative strategy, but yet there’s something about the specific way that Sherwood runs ads (as a funnel to games normally considered competing) that I don’t see done very often, if at all. If Gene looks for funding, investors take note. Of course, if I were Gene, I think I’d try to avoid that and grow organically as he’s done thus far.
Thanks to Mike Rozak for the tip.
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June 26th, 2007 at 4:13 am
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June 25th, 2007 at 1:00 am
Azaroth
I actually checked out Sherwood about a week ago. I was fairly impressed with what he had done, and how simple access was. Which is probably the main feature of the game, and something that’s probably only to get bigger and bigger in attracting online gamer attention.
Of course, I ended up playing Tank Ball.
June 25th, 2007 at 4:50 am
Adam
So … what do you think of Dungeon Runners (disclaimer: I work for the same group that made it, but not just in a different division, in a different company)?
I played Sherwood quite a lot last year, and although the base gameplay was quite fun, I found the whole thing just a bit *too* simplistic, too samey (YMMV). IIRC the graphics have improved a little since then, especially the player avatars (although the animations were always extremely good, very smooth and rich), but I’ve been playing DR this year and found it ticked the same boxes for me, but did it with more depth.
Also, I’ve noticed a lot of casual games - e.g. the stuff you see on Kongregate - using a similar revenue model to Sherwood, that of “embed me and my google ads, please”. Are individuals and micro-games developers getting better at advertising and marketing ?
June 25th, 2007 at 8:35 am
Matt
Well, I think that Dungeon Runners is going to have a hard time. A 420 meg download is really hefty and presents a huge barrier to entry.
June 25th, 2007 at 9:42 am
Eric
Dungeon Runners does have some interesting challenges to face (the dl size being one of them, I agree), but it also appeals to a very wide, already established player base. The basic gameplay is very instant-gratification oriented (not to mention free), and pretty much everyone who plays online RPG’s instantly understands what the game is about based on its pitch of being a free, somewhat comedic Diablo clone (which is a fair description).
It’s very easy for me to picture DR being the game that more serious MMO’ers (from WoW, LOTRO, EQ, GW, whatever) keep around on their hard drive and hop into when they just want to hit stuff and pick up loot with their buddies - the ability to warp to a groupmate anywhere ingame makes it very friendly for pick-up-and-play group runs. And if they like it enough, the relatively paltry monthly fee to get extra in-game goodies probably won’t make most players blink twice. $5 / month isn’t a value most people have to consider too hard, and I can especially see it snaring people who are *leaving* other MMO’s, if it catches them at the right time.
But we’ll see. I haven’t played enough of it to know whether it’ll capture any long-term interest out of me, but then, click-fest action RPG’s aren’t something I go ga-ga for. Lots of people do, though.
June 25th, 2007 at 5:44 pm
Matt
Yep, I’ll certainly grant it’s possible it fits in where you’re suggesting Eric. We shall see!
June 26th, 2007 at 6:21 am
Sam
So are there any currency sellers for the game yet
?
On a more serious note a similar interview:
http://www.rampantgames.com/blog/2006/11/how-to-develop-mmorpg-with-no-team-and.html
June 26th, 2007 at 2:46 pm
Gene
I got a kick out of you comments Matt. Thanks for taking the time. Maybe MaidMarian.com is the Egyptian Plover bird to the crocodile of other MMOs. I don’t know - obscure reference anyway. I just don’t think that sending a player off to Adventure Quest through an ad is going to stop them from playing Sherwood - or talking about it to their buddy. That might be misplaced confidence and I end up in a weird place in the MMO ecosystem - that much I’ll admit. But at least MaidMarian ends up like my home country of Canada - everybody’s friend (everybody’s gay friend according to John Stewart on the Daily Show).
And I’m working on the textures.
June 27th, 2007 at 1:16 am
Azaroth
Hey, there’s nothing wrong with being a puck-slapping maple sucker.
June 30th, 2007 at 8:22 am
Mike Sellers
Matt you should talk with Scott Martins (Worlds Apart, now part of SOE) and his experience with making The Eternal City ad-based. Granted this was years ago, in a former age online, but when we hosted the game at The Big Network back in the ’90s the ad model worked… extremely poorly for an MMO. We had this game up along with regular casual games and some ad-targeted games. The latter did amazingly well (no surprise), the casual did okay, and we found that when playing an MMO, at least in our case, people did not click on ads at all. Terrible CPM. Not sustainable.
It’s telling, I think, that there’s one guy behind Sherwood: the ad-based MMOG might be tenable for one guy who cover all the bases himself, but IMO isn’t going to be sufficient to build an actual business or pay actual salaries.
June 30th, 2007 at 11:23 am
Matt
I think it’s a little insulting to imply that Gene’s business isn’t an “actual business” to be honest. I have a rough idea of how much he’s bringing in, and it’s definitely “actual business” territory, if very small business territory.
I don’t think anyone’s really suggesting, either, that Gene’s model is particularly useful for most MMOs. He’s designed his entire product around this business model, which is why it works for him.
–matt
July 1st, 2007 at 10:18 am
Gene
I’ll echo Matt’s remarks. Having a lifestyle business was one of the goals and I’m not about to publish revenue numbers. But 10 million ad impressions a month at a relatively high CPM does ad up. The company only has two employees, just my wife and I, however I was a Technical Art Director in the console games industry prior, not a bad paying job. I pay myself and my wife far better than in those days and we still retain 50% of earnings month over month in the company. No it’s not a big company but life is good. The company can certainly afford to have a staff and all the trappings of a traditional business, but that would defeat the purpose of having a lifestyle business where I can code on a beach in Hawaii if I’m so inclined
July 1st, 2007 at 10:34 am
Gene
“people did not click on ads at all. Terrible CPM. Not sustainable.”
About a 4.7% click through rate overall MaidMarian with Sherwood by itself at 5.8%. Any internet marketer will tell you that’s sustainable.
July 1st, 2007 at 10:58 am
Matt
Wow, I had no idea your CTR was so high. That’s awesome.
August 26th, 2007 at 11:55 pm
Matthew
I went to play sherwood, but i had to get shockwave player, i downloaded it, installed it but nothing worked, it said “click here to install missing plugins” everytime i tried to play it, please help, i also tried multiply times downloading it thanks.
February 1st, 2008 at 4:51 pm
jason
wow fould this game fun but
it took me a long time to get used to it
March 18th, 2008 at 9:57 am
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I’ve been playing this game since before the Recreation (long-time members know wat i’m talking about) and believe me…the version u see now is way better than the original. If u ever hear anyone talking about the original being better plz kill them and then add them to ignore, cause it sucked so much ass it should’ve been illegal.
Thank god for updates…huh?
BTW, if anyone out there plays on Ruby server, i’ll be watchin for ya
—Macha, the Shadowed
May 9th, 2008 at 7:21 pm
Alpha
Hi. Please join my Sherwood site…we have tons of sherwood stuff on it!!!!
Come on! http://swdcheats.com
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