<?xml version="1.0" encoding="UTF-8"?><!-- generator="wordpress/2.0.3" -->
<rss version="2.0" 
	xmlns:content="http://purl.org/rss/1.0/modules/content/">
<channel>
	<title>Comments on: Settlers of Catan</title>
	<link>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/</link>
	<description>A blog on virtual worlds, games, and digital content, from Matt Mihaly</description>
	<pubDate>Thu, 20 Nov 2008 13:04:15 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.0.3</generator>

	<item>
		<title>by: Riashain</title>
		<link>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18691</link>
		<pubDate>Mon, 18 Jun 2007 21:24:05 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18691</guid>
					<description>I love Settlers. There used to be an online java version hosted by some university kid in the States, but it's gone now. I used to serve people a healthy dose of WTFBBQLOSE when I played, but it's been a while now.

All longest roads lead to victory.</description>
		<content:encoded><![CDATA[<p>I love Settlers. There used to be an online java version hosted by some university kid in the States, but it&#8217;s gone now. I used to serve people a healthy dose of WTFBBQLOSE when I played, but it&#8217;s been a while now.</p>
<p>All longest roads lead to victory.
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Joseph Monk</title>
		<link>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18526</link>
		<pubDate>Sun, 17 Jun 2007 11:23:58 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18526</guid>
					<description>I haven't played that game in years... you're all making me want to go by a 360... but no time to play it :P</description>
		<content:encoded><![CDATA[<p>I haven&#8217;t played that game in years&#8230; you&#8217;re all making me want to go by a 360&#8230; but no time to play it <img src='http://forge.ironrealms.com/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' />
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Marc/Richter</title>
		<link>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18460</link>
		<pubDate>Sat, 16 Jun 2007 17:58:16 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18460</guid>
					<description>Yeah, I saw you on there earlier while I was playing some arcade games. I've done just as bad in the past, that game is -hard-.</description>
		<content:encoded><![CDATA[<p>Yeah, I saw you on there earlier while I was playing some arcade games. I&#8217;ve done just as bad in the past, that game is -hard-.
</p>
]]></content:encoded>
				</item>
	<item>
		<title>by: Rick</title>
		<link>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18452</link>
		<pubDate>Sat, 16 Jun 2007 16:58:36 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/06/16/settlers-of-catan/#comment-18452</guid>
					<description>The flow tends to go roughly roads-settlements-development cards-cities/development cards, so a big part of Catan strategy is anticipating the next phase resourcewise -- bricks and lumber are vital to the early game but over time tend to matter less and less.

I haven't gotten the XBLA version other than trying out the demo for a few minutes last week, but I suppose it has the drawback that you can't smack somebody when they make a joke about having wood for sheep.</description>
		<content:encoded><![CDATA[<p>The flow tends to go roughly roads-settlements-development cards-cities/development cards, so a big part of Catan strategy is anticipating the next phase resourcewise &#8212; bricks and lumber are vital to the early game but over time tend to matter less and less.</p>
<p>I haven&#8217;t gotten the XBLA version other than trying out the demo for a few minutes last week, but I suppose it has the drawback that you can&#8217;t smack somebody when they make a joke about having wood for sheep.
</p>
]]></content:encoded>
				</item>
</channel>
</rss>
