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	<title>Comments on: My Job</title>
	<link>http://forge.ironrealms.com/2007/01/22/my-job/</link>
	<description>A blog on virtual worlds, games, and digital content, from Matt Mihaly</description>
	<pubDate>Tue, 06 Jan 2009 08:43:24 +0000</pubDate>
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		<title>by: DagdaMor</title>
		<link>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8438</link>
		<pubDate>Tue, 23 Jan 2007 16:49:59 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8438</guid>
					<description>Matt : (though the code worked well enough not being written well)

*cough* Blackjack *cough*</description>
		<content:encoded><![CDATA[<p>Matt : (though the code worked well enough not being written well)</p>
<p>*cough* Blackjack *cough*
</p>
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		<title>by: Psychochild</title>
		<link>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8420</link>
		<pubDate>Tue, 23 Jan 2007 11:43:05 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8420</guid>
					<description>This is one reason I usually refer to myself as a &quot;developer&quot; instead of a &quot;designer&quot;: I wear many hats in a small company by necessity.  Even as I'm doing more contract work, I prefer to do work where my variety of talents can be used.  You really need to know all aspects of the job if you want to work in a small company.  Even if you can't make music or aren't the best in some area, you still need to know the basics.  This is especially true as a designer, since if you want to have control over aspects such as art or music, you need to be able to speak the language in order to get your ideas across.

And, yeah, it's a great job to have if you can get it. :)  But, there are other great opportunities out there even if you aren't one of the lucky few making a living as an indie developer.  And, sometimes working with a team to make something different can be very rewarding even if it isn't &quot;indie&quot;!</description>
		<content:encoded><![CDATA[<p>This is one reason I usually refer to myself as a &#8220;developer&#8221; instead of a &#8220;designer&#8221;: I wear many hats in a small company by necessity.  Even as I&#8217;m doing more contract work, I prefer to do work where my variety of talents can be used.  You really need to know all aspects of the job if you want to work in a small company.  Even if you can&#8217;t make music or aren&#8217;t the best in some area, you still need to know the basics.  This is especially true as a designer, since if you want to have control over aspects such as art or music, you need to be able to speak the language in order to get your ideas across.</p>
<p>And, yeah, it&#8217;s a great job to have if you can get it. <img src='http://forge.ironrealms.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />   But, there are other great opportunities out there even if you aren&#8217;t one of the lucky few making a living as an indie developer.  And, sometimes working with a team to make something different can be very rewarding even if it isn&#8217;t &#8220;indie&#8221;!
</p>
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		<title>by: Vesence</title>
		<link>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8404</link>
		<pubDate>Tue, 23 Jan 2007 05:13:21 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8404</guid>
					<description>I also envy your job to a great extent.  As a current theatre/writing major and hobbyist coder I have no idea what I'm going to do after college, but I'd love it if I could even do half of what you do as a full time job.</description>
		<content:encoded><![CDATA[<p>I also envy your job to a great extent.  As a current theatre/writing major and hobbyist coder I have no idea what I&#8217;m going to do after college, but I&#8217;d love it if I could even do half of what you do as a full time job.
</p>
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		<title>by: Rhyke</title>
		<link>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8402</link>
		<pubDate>Tue, 23 Jan 2007 05:04:46 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8402</guid>
					<description>This is almost exactly where I'm aiming for, in my future.</description>
		<content:encoded><![CDATA[<p>This is almost exactly where I&#8217;m aiming for, in my future.
</p>
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		<title>by: Marc/Richter</title>
		<link>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8397</link>
		<pubDate>Tue, 23 Jan 2007 03:56:31 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8397</guid>
					<description>I'm convinced you have one of the single greatest jobs ever, it's actually fairly close to what I've always wanted to do (now how'd I end up in insurance...?).</description>
		<content:encoded><![CDATA[<p>I&#8217;m convinced you have one of the single greatest jobs ever, it&#8217;s actually fairly close to what I&#8217;ve always wanted to do (now how&#8217;d I end up in insurance&#8230;?).
</p>
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		<title>by: Tovin</title>
		<link>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8394</link>
		<pubDate>Tue, 23 Jan 2007 00:50:08 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8394</guid>
					<description>*blushes*

Thanks very much Matt, I'll be linking to this!  *grins*</description>
		<content:encoded><![CDATA[<p>*blushes*</p>
<p>Thanks very much Matt, I&#8217;ll be linking to this!  *grins*
</p>
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		<title>by: Pentharian</title>
		<link>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8391</link>
		<pubDate>Mon, 22 Jan 2007 23:41:05 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2007/01/22/my-job/#comment-8391</guid>
					<description>No, Matt. YOU rock.</description>
		<content:encoded><![CDATA[<p>No, Matt. YOU rock.
</p>
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