AEarth Eternal's logolthough I’ve talked a little about Earth Eternal on the Forge previously, few people outside of Iron Realms have seen much of it. Today, that changes, a little, with the release of EE’s website. Check it out!

It is really nice to finally have something tangible (funny that we’ve gotten far enough into the digital age to consider a website ‘tangible’) to point people at when I mention Earth Eternal. It’s nice to just have something to show off for the immense amount of work we’ve put into this project so far. I have to say, producing an MMO that doesn’t suck on a budget our size (we have a 6 figure budget) is hard. We have only three core team members and an outsourced art team. We’re going to do it though, and I’m cautiously optimistic about our chances of success.

When we began EE’s development, the big questions revolved around, “Can we do this?” An MMO is a huge challenge, and we were not starting with something like Multiverse (which I’d consider using if we were starting development today). A good portion of the early months was spent just running experiments and planning.

As time has gone on, we have become sure that we can do this, if you define ‘this’ as releasing a playable 3d MMORPG. The big question now is how much of a game we’re going to be able to build on the platform we’ve built/are building. I don’t have an answer for that yet, but the beauty of self-publishing on the net is that the need for a big splashy launch is greatly reduced. Iterative growth is our thing.

Anyway, wish us luck (or don’t if you’re a hater). Either way, get ready to suck on the sweet sweet goodness that is Earth Eternal.