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	<title>Comments on: What do Paris Hilton and Second Life have in common?</title>
	<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/</link>
	<description>A blog on virtual worlds, games, and digital content, from Matt Mihaly</description>
	<pubDate>Thu, 20 Nov 2008 20:35:04 +0000</pubDate>
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		<title>by: Jenna_Sindy</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-25434</link>
		<pubDate>Wed, 01 Aug 2007 05:08:09 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-25434</guid>
					<description>Hack again?!</description>
		<content:encoded><![CDATA[<p>Hack again?!
</p>
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	<item>
		<title>by: Grosse Weite Welt &#187; Blog Archive &#187; Was ist Second Life? Was kann man damit machen?</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-11916</link>
		<pubDate>Tue, 20 Mar 2007 11:43:06 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-11916</guid>
					<description>[...] http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/ [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] <a href='http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/' rel='nofollow'>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/</a> [&#8230;]
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		<title>by: Matt</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-11464</link>
		<pubDate>Fri, 09 Mar 2007 22:49:33 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-11464</guid>
					<description>If SL was the next MySpace it'd already have hit. It's been out for years and has not managed to garner more than a moderate active user base of ~250k. Contrast that with MySpace, who has a good 30-50 million active users, if I recall. MySpace is also profitable I might add, while Second Life continues to lose money.</description>
		<content:encoded><![CDATA[<p>If SL was the next MySpace it&#8217;d already have hit. It&#8217;s been out for years and has not managed to garner more than a moderate active user base of ~250k. Contrast that with MySpace, who has a good 30-50 million active users, if I recall. MySpace is also profitable I might add, while Second Life continues to lose money.
</p>
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		<title>by: DJ QUEUE</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-11462</link>
		<pubDate>Fri, 09 Mar 2007 21:56:17 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-11462</guid>
					<description>I totally am not in agreement with your post. I was looking around for LSL code and found this blog. SecondLife is, these days at least, all about creativity. That is what separates it from most of the other platforms and programs out there. There is so much you can personalize and customize, and now there is even scripting out there for open source programmers (which is what I'm trying to get into, being a programmer myself and all). I agree that it's laggy but maybe some of you need to get a better computer. If you know what you want to do instead of wasting time with sex and that aspect of it, go for it. Where else can I find a free synagogue? Where else can I deejay online, and where else can I travel the world in one evening? Where else can I wear what I want at any given club (rules abiding)... 

I love SL though I've only been a user for a month, it's been awesome. I don't think it's useless, I think it's the myspace (even better! myspace sucks, I'm talking about popularity though), of tomorrow!</description>
		<content:encoded><![CDATA[<p>I totally am not in agreement with your post. I was looking around for LSL code and found this blog. SecondLife is, these days at least, all about creativity. That is what separates it from most of the other platforms and programs out there. There is so much you can personalize and customize, and now there is even scripting out there for open source programmers (which is what I&#8217;m trying to get into, being a programmer myself and all). I agree that it&#8217;s laggy but maybe some of you need to get a better computer. If you know what you want to do instead of wasting time with sex and that aspect of it, go for it. Where else can I find a free synagogue? Where else can I deejay online, and where else can I travel the world in one evening? Where else can I wear what I want at any given club (rules abiding)&#8230; </p>
<p>I love SL though I&#8217;ve only been a user for a month, it&#8217;s been awesome. I don&#8217;t think it&#8217;s useless, I think it&#8217;s the myspace (even better! myspace sucks, I&#8217;m talking about popularity though), of tomorrow!
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		<title>by: My Friday in SL &#171; Bart in SL</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-6946</link>
		<pubDate>Fri, 05 Jan 2007 22:20:35 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-6946</guid>
					<description>[...]  An article named &amp;#8220;Was do Paris Hilton and Second Life have in common&amp;#8221; from the CEO of Iron Realms, a company doing in MUD, from 10/20/06. Well, Matt Mihaly takes a very negative stance against SL. No great news there, because they are competitors. The quote &amp;#8220;SL is famous for being famous&amp;#8221; sums his opinion up very well! He has some points there, but the reason for a company going into SL is always first - cheap publicity. If you join there, then you&amp;#8217;re hip, you get big press for nothing at all and the project costs are just a very minor part in your budget. That&amp;#8217;s the way it works! [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;]  An article named &#8220;Was do Paris Hilton and Second Life have in common&#8221; from the CEO of Iron Realms, a company doing in MUD, from 10/20/06. Well, Matt Mihaly takes a very negative stance against SL. No great news there, because they are competitors. The quote &#8220;SL is famous for being famous&#8221; sums his opinion up very well! He has some points there, but the reason for a company going into SL is always first - cheap publicity. If you join there, then you&#8217;re hip, you get big press for nothing at all and the project costs are just a very minor part in your budget. That&#8217;s the way it works! [&#8230;]
</p>
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		<title>by: at Promethean Ventures</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-4895</link>
		<pubDate>Wed, 27 Dec 2006 13:56:45 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-4895</guid>
					<description>[...] De band voor bakvissen Di-rect zal gaan optreden in Second Life. Eerder trad Duran Duran al op in deze virtuele wereld. Er lijkt zich al tijden een bubble te vormen rond Second Life. Verschillende Nederlandse bedrijven openen er vestigingen en ABN-Amro ging zelfs zover om haar bestuurders te laten vergaderen in Second Life. De toegevoegde waarde is voor mij totaal onduidelijk. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] De band voor bakvissen Di-rect zal gaan optreden in Second Life. Eerder trad Duran Duran al op in deze virtuele wereld. Er lijkt zich al tijden een bubble te vormen rond Second Life. Verschillende Nederlandse bedrijven openen er vestigingen en ABN-Amro ging zelfs zover om haar bestuurders te laten vergaderen in Second Life. De toegevoegde waarde is voor mij totaal onduidelijk. [&#8230;]
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		<title>by: MMODIG - Massively Multiplayer Online Dysfunctionaly Interactive Games &#187; Ohhhh perty.</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-3236</link>
		<pubDate>Sat, 09 Dec 2006 11:45:49 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-3236</guid>
					<description>[...] Anyways, asides from the stupidity of this blog being present in there thereby completely discrediting the entire bloody thing, what I find interesting is how segregated the second life community is from the MMO blogsphere. I mean, we all talk, bitch, rant, complain about it all the goddamned fucking blasted wanking time but damned if any of us are going to link to it in our blogroll. Then again, none of us endorse second lifechild pornography, well, with the exception of lum none of us do, but he’s a dirty old man. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] Anyways, asides from the stupidity of this blog being present in there thereby completely discrediting the entire bloody thing, what I find interesting is how segregated the second life community is from the MMO blogsphere. I mean, we all talk, bitch, rant, complain about it all the goddamned fucking blasted wanking time but damned if any of us are going to link to it in our blogroll. Then again, none of us endorse second lifechild pornography, well, with the exception of lum none of us do, but he’s a dirty old man. [&#8230;]
</p>
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		<title>by: SecretGurl</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-2944</link>
		<pubDate>Sun, 26 Nov 2006 13:21:33 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-2944</guid>
					<description>Well actually the one thing that the both have in common is that there are a bunch of men that she can screw around with. She seems to have no problems with sleep with other womans men or husbands, shes a slut now and most likely a slut b4.</description>
		<content:encoded><![CDATA[<p>Well actually the one thing that the both have in common is that there are a bunch of men that she can screw around with. She seems to have no problems with sleep with other womans men or husbands, shes a slut now and most likely a slut b4.
</p>
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		<title>by: Matt</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-2646</link>
		<pubDate>Mon, 13 Nov 2006 17:47:21 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-2646</guid>
					<description>Giotto wrote:
&lt;i&gt;
As with any new platform, it needs hype like a crazed drug addict needs smack - it feeds off it, and makes it believe anything is possible. Then the real fun starts.
&lt;/i&gt;
I disagree completely here Giotto. Hype is only necessary when something lacks a truly useful function. Hype is necessary to make people believe they need something. If they really need it, and it can fulfill a need (like entertainment) then there's no need to hype it. Look at Runescape, for instance. Total lack of hype, and yet has fulfilled the needs of millions of users (unlike SL with its ~100-150k users and tons of hype).</description>
		<content:encoded><![CDATA[<p>Giotto wrote:<br />
<i><br />
As with any new platform, it needs hype like a crazed drug addict needs smack - it feeds off it, and makes it believe anything is possible. Then the real fun starts.<br />
</i><br />
I disagree completely here Giotto. Hype is only necessary when something lacks a truly useful function. Hype is necessary to make people believe they need something. If they really need it, and it can fulfill a need (like entertainment) then there&#8217;s no need to hype it. Look at Runescape, for instance. Total lack of hype, and yet has fulfilled the needs of millions of users (unlike SL with its ~100-150k users and tons of hype).
</p>
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		<title>by: Giotto</title>
		<link>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-2640</link>
		<pubDate>Mon, 13 Nov 2006 10:42:38 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/10/20/what-do-paris-hilton-and-second-life-have-in-common/#comment-2640</guid>
					<description>I'm brand new to the game, been playing it a week, spent about £40 on virtual land, and am having a great time.

I'm a strong believer that Second Life, or at least the theory behind it has a strong future, if simply to provide a service of fun, then so be it.  

A movie provides fun, enjoyment and a few hours of fantasy.  In movies these days, we have PR snippets creeping in.  So what, who cares...we've come to accept it.

So why should Second Life be any different.  In my humble opinion, I believe it is press releases by these big companies that will get the platform so much attention, and thus mass-usage.  With mass usage, comes lots of new members, and instead of harming the smaller people in the game who are trying to make a few bucks, it will actually bring lots of new visitors/customers to them.

As with any new platform, it needs hype like a crazed drug addict needs smack - it feeds off it, and makes it believe anything is possible.  Then the real fun starts.

I say bring it on!</description>
		<content:encoded><![CDATA[<p>I&#8217;m brand new to the game, been playing it a week, spent about £40 on virtual land, and am having a great time.</p>
<p>I&#8217;m a strong believer that Second Life, or at least the theory behind it has a strong future, if simply to provide a service of fun, then so be it.  </p>
<p>A movie provides fun, enjoyment and a few hours of fantasy.  In movies these days, we have PR snippets creeping in.  So what, who cares&#8230;we&#8217;ve come to accept it.</p>
<p>So why should Second Life be any different.  In my humble opinion, I believe it is press releases by these big companies that will get the platform so much attention, and thus mass-usage.  With mass usage, comes lots of new members, and instead of harming the smaller people in the game who are trying to make a few bucks, it will actually bring lots of new visitors/customers to them.</p>
<p>As with any new platform, it needs hype like a crazed drug addict needs smack - it feeds off it, and makes it believe anything is possible.  Then the real fun starts.</p>
<p>I say bring it on!
</p>
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