AOgre3d logonyone used it? We’re considering switching from our current proprietary rendering engine (to remain unnamed) to Ogre3d, an open source engine with quite a robust community. We’ve been evaluating Ogre3d since mid-week last week and are rather pleasantly surprised at the quality of the documentation and organization, both of which speak well for the Ogre community effort. Too many open-source projects are plagued by poor documentation and a lack of organization, but when you find a gem, you sometimes really find a big one. I was also impressed by the responsiveness of the forum members and the high signal-to-noise ratio.

Does anyone have any experience with Ogre3d? We’re reviewing the project pretty fully, but there’s no substitute for significant hands-on experience, and we only have approximately another week to finalize our decision. Any help is appreciated, thanks!

(I’m not really looking for suggestions on other engines, though I appreciate the thought. We’ve evaluated the offerings in light of our specific needs - which are not standard - and Ogre appears to be the only thing that potentially fits the bill, for a number of reasons.)