There’s always debate among both devs and players over which popular intellectual property’s specific characteristics and fan base make it most suitable for an MMO. I had a random thought earlier, however, that provides an objective way to measure its popularity among MMO fans. The hobbyist text MUD community (still thriving) tends to feel quite free about using popular IP without a license. Whether this is fan fiction or a copyright violation is a question for the courts to answer, though generally, owners of popular IP have taken a hands-off approach to text MUDs. The most notable exception is author Raymond E. Feist (whose work we licensed partly because he had prevented hobbyist MUDs from using his IP), though the Tolkien Estate has threatened action at least once, against a MUD that was selling mugs and t-shirts via Cafepress.com in order to pay its server bills.

When combined with the fact that starting a hobbyist text MUD has a very low barrier to entry, is it possible that one can judge the relative popularity of a property by looking both at how many text MUDs (there are thousands after all, though most have few players) are using that IP? Maybe, maybe not, but I’m sure something useful can be gleaned in the way of likely popularity. There are at least a couple assumptions I’m making here, and I’ll explain why they’re probably at least partially flawed:

  • I assume that text MUD players and developers are not much different from graphical MMO players and developers. This assumption holds up pretty well to me, as I’ve noticed no substantial difference between an MMO audience and a text MUD audience in terms of the demographic makeup, attitudes, or anything else.
  • I assume that the barrier to creating a text MUD is equal regardless of IP involved. This one is a bit flawed because certain popular and long-running IPs (Star Wars, in particular), have entire Star Wars MUD codebases that can be downloaded and altered from there.

Still, with the caveat of varying barriers to entry and the fact that this is just an unformed, stream-of-consciousness post, here are the results of some major IPs from Mudconnector:

Star Wars: 57. Yep, there are fifty-seven text virtual worlds using Star Wars right now, at minimum. (the listings on Mudconnector aren’t complete, though they’re reasonably close.)

Tolkien: 36
Harry Potter: 18
Dragonball: 51
Stargate: 6
Battlestar: 4
Dragonlance: 21
Pokemon: 6
Anime (which will include Pokemon): 57
Miami Vice: 0 (doh! Sorry Tubbs!)
Eddings (as in David): 6
Wheel of Time: 32
Star Trek: 28

Actually, I don’t think those are too bad. A lot of those numbers fit my gut for how popular a particular franchise is.