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	<title>Comments on: I Eat Stevie Ray Vaughn for Breakfast</title>
	<link>http://forge.ironrealms.com/2006/06/16/i-eat-stevie-ray-vaughn-for-breakfast/</link>
	<description>A blog on virtual worlds, games, and digital content, from Matt Mihaly</description>
	<pubDate>Fri, 21 Nov 2008 00:55:49 +0000</pubDate>
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		<title>by: The Forge &#183; Sweet Child Of Mine. ROCK!</title>
		<link>http://forge.ironrealms.com/2006/06/16/i-eat-stevie-ray-vaughn-for-breakfast/#comment-727</link>
		<pubDate>Wed, 23 Aug 2006 20:59:14 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/06/16/i-eat-stevie-ray-vaughn-for-breakfast/#comment-727</guid>
					<description>[...] As much as I absolutely loved Guitar Hero, the song selection was a bit mediocre in my opinion insofar as there weren&amp;#8217;t enough songs that serve as icons of guitar godhood. To be fair, I&amp;#8217;m sure that Harmonix&amp;#8217;s budget for Guitar Hero wasn&amp;#8217;t huge, and licensing really big songs no doubt gets expensive. There were also some obvious missing features, like the ability to play simultaneously but on different difficulty levels (I ended up resorting to playing left handed with the fret order reversed in order to give less obsessed people a chance) and the ability to play rhythm vs. lead lines, etc. Regardless, Guitar Hero still stands, in my estimation, as the best game ever made in terms of letting you be something you&amp;#8217;re not. No game has ever brought me closer to -feeling- like I&amp;#8217;m something else. [...]</description>
		<content:encoded><![CDATA[<p>[&#8230;] As much as I absolutely loved Guitar Hero, the song selection was a bit mediocre in my opinion insofar as there weren&#8217;t enough songs that serve as icons of guitar godhood. To be fair, I&#8217;m sure that Harmonix&#8217;s budget for Guitar Hero wasn&#8217;t huge, and licensing really big songs no doubt gets expensive. There were also some obvious missing features, like the ability to play simultaneously but on different difficulty levels (I ended up resorting to playing left handed with the fret order reversed in order to give less obsessed people a chance) and the ability to play rhythm vs. lead lines, etc. Regardless, Guitar Hero still stands, in my estimation, as the best game ever made in terms of letting you be something you&#8217;re not. No game has ever brought me closer to -feeling- like I&#8217;m something else. [&#8230;]
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		<title>by: Marvi</title>
		<link>http://forge.ironrealms.com/2006/06/16/i-eat-stevie-ray-vaughn-for-breakfast/#comment-62</link>
		<pubDate>Fri, 16 Jun 2006 14:51:39 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/06/16/i-eat-stevie-ray-vaughn-for-breakfast/#comment-62</guid>
					<description>Woot! Way to go Matt! Keep working on Cowboy and Bark at the Moon, you got my confidence that you'll beat 'em before GH2 comes out ^.^</description>
		<content:encoded><![CDATA[<p>Woot! Way to go Matt! Keep working on Cowboy and Bark at the Moon, you got my confidence that you&#8217;ll beat &#8216;em before GH2 comes out ^.^
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		<title>by: Rico Tijsen</title>
		<link>http://forge.ironrealms.com/2006/06/16/i-eat-stevie-ray-vaughn-for-breakfast/#comment-61</link>
		<pubDate>Fri, 16 Jun 2006 11:15:46 +0000</pubDate>
		<guid>http://forge.ironrealms.com/2006/06/16/i-eat-stevie-ray-vaughn-for-breakfast/#comment-61</guid>
					<description>You rock!!</description>
		<content:encoded><![CDATA[<p>You rock!!
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